# Quests & Adventures

Quests in Crossroads: Myth provide a unique and dynamic gaming experience for players.&#x20;

Each quest is individually or collectively tailored with distinct objectives, rewards, and prerequisites, offering various paths for players’ squad development and lore progression.&#x20;

With the option to undertake these quests solo or as part of a team, players are also encouraged to strategize and cooperate, fostering a sense of community within the game.&#x20;

These quests not only add depth and complexity to the gaming experience, but they also serve a key role in enhancing player engagement and ensuring sustained interest in the gameplay.&#x20;

Overall, quests facilitate player advancement, resource accumulation, and discovery of new in-game elements, making them a vital aspect of our gaming journey.

<figure><img src="https://2805689426-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FLYndNKENvbexMztunlxG%2Fuploads%2FTcjKojvuNl1qCNqEGnh8%2Fdwarven-quest-location.png?alt=media&#x26;token=29e14f58-4f0a-43d4-9aeb-98d1519129ae" alt=""><figcaption><p>A Quest Area for players to explore in</p></figcaption></figure>

### Quest Design

Quests are designed as pre-set tile maps which are pre-generated at the start of the quest for the player, with random placement of monsters, treasures, and other items — resulting in a unique play-through for each player.&#x20;

Players may navigate their squad through the tiled quest map using either the keyboard or mouse, with a marker used to denote their position, and will be prompted to take certain actions when they come across various monsters, items, or other elements related to lore and gameplay.&#x20;

For collective quests that allow multiple players’ squads to participate as a party, there will be multiple markers representing each player on the map. These quests are usually more difficult and may require more coordination among players in completing the quest objectives.

### Quest Objectives

Quests may generally be divided based on their final objectives: "Fetch," "Fight," and "General".

In "Fetch" quests, the goal could be retrieving an item, assassinating a character, rescuing someone, or finding a hidden location. "Fight" quests may involve defending or attacking a territory or battling hordes of monsters.

"General" quests, on the other hand, can be split into two sub-categories: "Explore" and "Escort". "Explore" quests may require players to visit a location or interact with various objects, while "Escort" quests task players with safely transporting someone to a designated destination.

### Quest Prerequisites

Some quests may have specific requirements for participation, such as player levels, race, race relations, the highest-leveled unit in the squad, completion of prerequisite quests, and player research levels, among others.
